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APPLE MOTION教程 VTC.APPLE.MOTION.TUTORIALS [Bin]

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发表于 2021-7-31 22:17:06 | 显示全部楼层 |阅读模式
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    资源信息:



    中文名


    : APPLE MOTION教程


    英文名


    : VTC.APPLE.MOTION.TUTORIALS


    资源格式


    : 光盘镜像


    地区


    : 美国


    对白语言


    : 英语


    概述


    :



    转自TLF 语言:英语 网址:http://www.vtc.com/products/motion.htm 类别:教程 VTC 讲师Scott Simmons展示如何充分利用Motion强大的toolset, Motion的's behavioral animation 工具及预设将带给你前所未有的便利,包含工作文件及脚本


    Introduction Why is Motion So Cool? Recommended Gear Demonstration Demonstration Wrap-Up Finding Your Way Around Launching Motion for the First Time File Browser Importing Your First Object Media Tab Basic Tools pt. 1 Basic Tools pt. 2 Inspector pt. 1 Inspector pt. 2 Inspector pt. 3 Dashboard Layers pt. 1 Layers pt. 2 Layers pt. 3 Problem with Changing Opacity Solution for Changing Opacity Preferences Preferences: General Preferences: Appearance/Project Preferences: Canvas/Output Preferences: Presets/Gestures Project Properties Toolbar and Layout Preferences Adding Objects Vector Art and Image Sequences Using Photoshop Files Photoshop and Workflow Templates pt. 1 Templates pt. 2 Generators pt. 1 Generators pt. 2 Particles-Definitions Particles-the Emitter pt. 1 Particles-the Emitter pt. 2 Particles-Intro to Cell Controls Particles-Cell Controls pt. 1 Particles-Cell Controls pt. 2 Particles-Cell Controls pt. 3 Particles-Cell Controls pt. 4 Particles-Animated Cells Particles-Multiple Particle Cells Particles-Particles and Behaviors Text Tool pt. 1 Text Tool pt. 2 Text Tool pt. 3 Text Tool pt. 4 LiveFonts pt. 1 LiveFonts pt. 2 LiveFonts pt. 3 Playback and Editing Playback Controls Mini-Timeline RAM Preview Intro to the Timeline Timeline pt. 1 Timeline pt. 2 Timeline pt. 3 Timeline pt. 4 Basic Editing: Trim Tool Basic Editing: Slip and Ripple Basic Editing: Intro to Markers Basic Editing: First Edit Video Issues PAR (Pixel Aspect Ratio) Square vs. Non-Square pt. 1 Square vs. Non-Square pt. 2 Photoshop and Non-Square Fields Explained Field Dominance Incorrect Field Dominance Deinterlace Filter Frame Rates pt. 1 Frame Rates pt. 2 Drop-Frame Timecode 3:2 Pulldown Footage Hi-Def and Summary Audio Audio Tab Audio in the Timeline Audio Editor Audio Keyframes Creating an Audio Dissolve Animating with Behaviors Introduction to Behaviors Basic Behaviors pt. 1 Basic Behaviors pt. 2 Dashboard vs. Inspector Simulation Behaviors pt. 1 Simulation Behaviors pt. 2 Simulation Behaviors pt. 3 Behaviors and Multiple Objects Behaviors and Particles Editing Behaviors pt. 1 Editing Behaviors pt. 2 Custom Behavior Parameter Behaviors pt. 1 Parameter Behaviors pt. 2 Parameter Behaviors pt. 3 Combining Behaviors pt. 1 Combining Behaviors pt. 2 Using the Motion Path Behavior Orbit Problem Orbit Solution Analyze Demo Project Creating an Animatic pt. 1 Creating an Animatic pt. 2 Text Behaviors Converting Behaviors to Keyframes Animating by Hand-Keyframing A Closer Look at the Timeline Creating Keyframes pt. 1 Creating Keyframes pt. 2 Keyframe Sets Interpolation Types Keyframe Cycling Keyframing Particles Compositing Fundamentals Layer vs. Object Combine Blend Mode pt. 1 Combine Blend Mode pt. 2 Don't Cut Off Effects Motion Blur pt. 1 Motion Blur pt. 2 Masking with Blend Modes Image Masks pt. 1 Image Masks pt. 2 Set Matte Filter pt. 1 Set Matte Filter pt. 2 Choosing a Masking Tool Advanced Compositing Keying pt. 1 Keying pt. 2 Garbage Matte and Matte Choker Distortion Effects pt. 1 Distortion Effects pt. 2 Distortion Effects pt. 3 Combining Effects pt. 1 Combining Effects pt. 2 Combining Effects pt. 3 3rd Party Plug-ins Introduction BCC Drop Shadow and Particles BCC Z-Space pt. 1 BCC Z-Space pt. 2 BCC Z-Space pt. 3 Ampede LayerLink Automatic Duck Pro Import dvGarage DV Matte Pro pt. 1 dvGarage DV Matte Pro pt. 2 dvGarage DV Matte Pro pt. 3 Two BCC Color Remap Filters Rendering Exporting from Motion Exporting from Compressor When to Render an Image Sequence Integrating Motion and Final Cut Pro Exporting Motion Projects to FCP Exporting FCP Projects to Motion Workflow Suggestions Tips/Tricks/Gotchas Creating Favorites Getting Around 2K Dimension Limit When to Pre-Render pt. 1 When to Pre-Render pt. 2 When to Pre-Render pt. 3 Time Scaling with a Custom Behavior Credits Thanks About this Author



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